Ce guide n'est pas encore traduit, il s'affiche donc en anglais.
How to control courts from the dashboard
Follow every court's game, score and clock on the Scoreboard Dashboard, and take over a court's tablet to load another game, fix the clock or start play.
Each court with a paired tablet has a card on the Tableau de bord des scores. The card follows the tablet live: the teams, the score, the clock and where the game is at. When a court needs a hand, you can take over its tablet from the card and run the game from your own screen.
Before you start
- You need to manage the event or its scoreboards.
- The court has a paired tablet, and the tablet is on. The card’s controls act through the tablet, so a tablet that’s off or offline doesn’t respond. See how to set up scoreboards and pair tablets.
Steps
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In your event’s planner, click Tableau de bord des scores in the sidebar, under Jour de l’événement. The dashboard opens in a new tab.
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Find the court’s card. It shows the two teams with their scores, the clock, the stage of the game, such as 1re mi-temps, and its status: Prêt, En direct, En pause or Temps mort.
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Click Prendre le contrôle. The card opens its controls, and the tablet shows Contrôlé par l’organisateur until you hand it back.
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Under Commandes de jeu, pick a game in the list beside Réinitialiser la partie, such as the court’s next game. The tablet loads it with its teams, and the clock starts over.
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Under Temps de l’horloge principale, click a button to take time off the clock or put it back, by the minute, 15 seconds or the second.
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Click Démarrer to start the clock. While it runs, the button reads Pause.
When you’re done, click Relâcher le contrôle to hand the court back to its tablet.
The other controls
While you have control, the card also offers:
- +1 and -1 beside each team’s score. A change is saved to the game, just like a point scored on the tablet.
- Réinitialiser la partie to start the game over: the clock goes back to the start and the scoreboard to 0–0. A score already saved to the game stays; correct it on the Scores page if you need to. See how to enter scores.
- Échanger les côtés to switch the side each team is shown on.
- Pénalités: +1 adds a penalty to a team and -1 removes one. A running penalty counts down next to the team’s name.
- Chronologie du match: the stages of the game, such as the halves and Pas de block. Click one to move the game to it.
- With a set timer or the cloth ruleset, the set clock’s buttons, such as Nouveau set, and Définir l’heure du minuteur to adjust it. See how to set scoreboard timer rules.
Start every court at the same time
- Click Synchronisation: DÉSACTIVÉE at the top of the dashboard, so it reads Synchronisation: ACTIVÉE. Instead of starting their own clock, the tablets now show L’organisateur va démarrer and a Marquer comme prêt button.
- As each court’s tablet is marked ready, its card shows Prêt à commencer, and the count on Synchroniser le démarrage des terrains prêts goes up.
- Click Synchroniser le démarrage des terrains prêts and confirm. Every court marked ready starts at once.
When a court asks for help
The scorekeeper can flag a court from the tablet. Its card then shows Aide, or which team is missing. Once you’ve dealt with it, click the badge to clear it.
Reset a stuck court
Réinitialiser les données socket clears the court’s live game and starts its tablet over, with no game loaded. Use it only when the card and the tablet stop agreeing. It asks you to confirm first.
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