Dodgeball HubAide

Scheduling

Put teams into groups, shape the day with a blueprint and rules, generate the schedule, then fine-tune it game by game.

  1. How scheduling worksThe path from divisions to a finished schedule, through groups, matchups, the blueprint, generating and fine-tuning, and what each step decides.
  2. Add or delete a divisionAdd a division to your event from the Divisions page, or delete one, and see what happens to its teams, games and registrations.
  3. Put teams into groupsDraw a division's teams into its groups at random, move a team by dragging it, and place the teams that registered after the draw.
  4. Review and edit matchupsSee who each team plays on a division's Matchups tab, then add a game, change an opponent or delete a matchup.
  5. Set up playoff bracketsChange who plays in a playoff match, add a consolation bracket or a playoff round robin for the other places, and order teams a round robin leaves level.
  6. Build your blueprintDecide the order your divisions and rounds are played in, phase by phase, before you generate the schedule.
  7. Generate your scheduleGive every game a time and a court from your blueprint and scheduling rules, and know what generating again replaces.
  8. Add scheduling rulesTell the schedule generator what it must or should respect, such as rest between games, blocked courts or a streamed court every team plays on.
  9. Generate rules with AIDescribe your scheduling rules in plain words, then review the rules AI suggests before you save them.
  10. Move, swap and delete gamesDrag a game to another time or court, swap two games, and delete the games you don't need, right on the schedule.
  11. Add a game or a breakPut a matchup that has no game on the schedule, keep a court empty for a while, or stop every court for a break such as lunch.
  12. Regenerate one dayRebuild a single day's games from its own playing order, and leave the other days, including the ones already played, as they are.
  13. Save, compare and restore versionsKeep named copies of your schedule, compare two side by side, and put an earlier one back when a change didn't work out.
  14. Read and fix schedule warningsFind the games the schedule flags, see what each warning means and how to fix it, and choose which kinds to show.
  15. Export or clear the scheduleDownload the schedule as a spreadsheet file, or remove every game to build the schedule again from your blueprint.