本指南尚未翻譯,因此以英文顯示。
How to build your blueprint
Decide the order your divisions and rounds are played in, phase by phase, before you generate the schedule.
The blueprint decides the order games are played in: which divisions and rounds play, and in what sequence. It doesn’t set times. Times come from your playing days, game length and courts when you generate the schedule.
The blueprint is a list of phases. Phases play one after the other, and every round inside a phase shares the courts. A round that isn’t in any phase gets no games.
Before you start
- You need to manage the event or its schedule.
- If the blueprint is locked, unlock it first. See how to lock parts of your event.
- If your schedule has hand-made changes, the page opens read-only with a banner. Click 仍然編輯藍圖 to edit it. Saving the blueprint keeps your changes; generating again replaces them.
Steps
-
In your event’s planner, click 藍圖 in the sidebar.
-
To start from a ready-made order, click 使用預設 and choose one. 所有組別同時進行 (較快) puts every division’s pool play in a first phase, round by round, and all the playoffs in a second one. 組別逐一進行 gives each division a phase of its own, pool play then playoffs, so a division finishes before the next one starts. A new event starts with this one.
-
Click 使用此預設. Your current playing order is replaced. The schedule doesn’t change until you generate.
-
To change the order yourself, click 編輯比賽順序.
-
To give a round a phase of its own, for example a final you want played after everything else, click 新增階段. The new, empty phase is added last.
-
Remove the round from its phase with its bin. It moves to 不在藍圖中.
-
Under 加入階段, pick the new phase.
-
Click the + button (將此項目新增至階段) next to the round. It’s added to the phase you picked.
-
Click 儲存藍圖.
-
A banner says the blueprint changed since the schedule was last generated. Click 生成賽程表 when you’re ready. See how to generate your schedule.
To leave without saving, click 取消.
Move phases and rounds
While you edit the playing order:
- Each phase has up and down arrows to move it, and a bin to delete it once it’s empty. Phases are numbered by position, so a phase you move takes the number of its new place.
- Drag a round by its handle to move it inside its phase or to another phase. Click rounds to select several, then drag them together.
- A new event’s pool play sits in a folded block that repeats for every round. Click its name to unfold it, the pencil to rename it, and its bin to send its rounds back to 不在藍圖中.
Repeat a sequence with the pattern builder
The 模式建立器 turns rounds that aren’t in the blueprint into a repeating sequence, such as one round of each group, then the next round of each.
- Under 不在藍圖中, click the up arrow (移至模式) next to each round of the sequence, in the order you want.
- Enter how many times the sequence repeats in 輪次:, and give it a 名稱.
- Click + 將模式新增至階段. The rounds go to the phase picked under 加入階段, or the first phase, in your order: the first round of each, then the second round of each, and so on.
Rounds not in the blueprint
不在藍圖中 lists the rounds no phase holds. They get no games the next time you generate, and the Schedule page then counts them as matchups or playoffs with no game. The filter button beside the title narrows the list by division, group or stage.
Order by day
By default, the blueprint is one sequence for the whole event: games fill the first playing day, then carry on to the next. Turn on 按日排序 to give each day its own phases, so you can rebuild one day without touching the others. See how to regenerate one day. With it on, a preset goes on the first day.
playing order, game order, phases, rounds, sequence, pattern, presets, template, concurrent, consecutive