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How to share, notify and close a campaign
Open a survey or idea board, send its link, notify the people who can answer, and close it when you have enough answers.
A campaign starts as a draft that nobody can answer. Open it, then get the word out: share its link yourself, have Dodgeball Hub notify the people who can answer, or both. Close it when you’ve heard enough.
Before you start
Steps
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In your event’s planner, open Feedback & Abstimmung and click the campaign. Your organization’s campaigns are under Feedback & Abstimmung in its menu.
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Click Einstellungen.
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Set Status to Öffnen and click Speichern. People can answer from now on, or from the start date if the campaign has one.
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Click Link kopieren and share the link wherever your people will see it: an email, your group chat or the event’s message board. Whoever opens it signs in first, and only the people who can respond can answer.
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To notify them through Dodgeball Hub, click Benachrichtigung erzwingen and confirm. For an event’s campaign set to Veranstaltungsliste (Spieler & Personal), everyone on its rosters with an account is notified. For your organization’s campaign, its members or managers are, as you chose under Wer kann antworten?. They get a notification in Dodgeball Hub that opens the survey, and an email an hour later if they haven’t read it by then.
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The button gives way to the date the notification went out. A campaign’s notification is sent only once.
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People who open the link answer your questions and click Senden. Each person answers once: opening the link again tells them they’ve completed the survey.
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When you have enough answers, click Einstellungen again, set Status to Geschlossen and click Speichern. The link now says the survey is closed. Set it back to Öffnen to take answers again.
Then read the results.
Notify automatically
Turn on Automatische Benachrichtigungen senden in the campaign’s settings, and Dodgeball Hub sends the same notification for you, once, while the campaign is open:
- For an event’s campaign set to Veranstaltungsliste (Spieler & Personal): once the event’s last day is over, so players get it after they’ve played.
- For any other campaign: once its start date arrives, or as soon as it’s open if it has none.
It can take up to an hour to go out. Once it has, the campaign shows the date it was sent, as in step 6.
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