このガイドはまだ翻訳されていないため、英語で表示しています。

How to control courts from the dashboard

Follow every court's game, score and clock on the Scoreboard Dashboard, and take over a court's tablet to load another game, fix the clock or start play.

Dodgeball Hubを開く 2026年11月14日更新

Each court with a paired tablet has a card on the スコアボードダッシュボード. The card follows the tablet live: the teams, the score, the clock and where the game is at. When a court needs a hand, you can take over its tablet from the card and run the game from your own screen.

Before you start

  • You need to manage the event or its scoreboards.
  • The court has a paired tablet, and the tablet is on. The card’s controls act through the tablet, so a tablet that’s off or offline doesn’t respond. See how to set up scoreboards and pair tablets.

Steps

  1. In your event’s planner, click スコアボードダッシュボード in the sidebar, under イベント当日. The dashboard opens in a new tab.

  2. Find the court’s card. It shows the two teams with their scores, the clock, the stage of the game, such as 前半, and its status: 準備完了, ライブ, 一時停止中 or タイムアウト.

  3. Click 操作します. The card opens its controls, and the tablet shows 主催者による制御 until you hand it back.

  4. Under ゲーム操作, pick a game in the list beside ゲームをリセット, such as the court’s next game. The tablet loads it with its teams, and the clock starts over.

  5. Under メインクロック時間, click a button to take time off the clock or put it back, by the minute, 15 seconds or the second.

  6. Click 開始 to start the clock. While it runs, the button reads 一時停止.

When you’re done, click コントロールを解除 to hand the court back to its tablet.

The other controls

While you have control, the card also offers:

  • +1 and -1 beside each team’s score. A change is saved to the game, just like a point scored on the tablet.
  • ゲームをリセット to start the game over: the clock goes back to the start and the scoreboard to 0–0. A score already saved to the game stays; correct it on the スコア page if you need to. See how to enter scores.
  • サイドを交換 to switch the side each team is shown on.
  • ペナルティ: +1 adds a penalty to a team and -1 removes one. A running penalty counts down next to the team’s name.
  • ゲームタイムライン: the stages of the game, such as the halves and ブロックなし. Click one to move the game to it.
  • With a set timer or the cloth ruleset, the set clock’s buttons, such as 新しいセット, and タイマー時間設定 to adjust it. See how to set scoreboard timer rules.

Start every court at the same time

  1. Click 同期: オフ at the top of the dashboard, so it reads 同期: オン. Instead of starting their own clock, the tablets now show 主催者が開始します and a 準備完了とします button.
  2. As each court’s tablet is marked ready, its card shows 開始準備完了, and the count on 開始準備完了コートを同期 goes up.
  3. Click 開始準備完了コートを同期 and confirm. Every court marked ready starts at once.

When a court asks for help

The scorekeeper can flag a court from the tablet. Its card then shows ヘルプ, or which team is missing. Once you’ve dealt with it, click the badge to clear it.

Reset a stuck court

ソケットデータをリセット clears the court’s live game and starts its tablet over, with no game loaded. Use it only when the card and the tablet stop agreeing. It asks you to confirm first.

court card, remote control, take over, next game, change game, load a game, clock, timer, add time, start all courts, synchronized start, sync start, help request, missing team, penalty, swap sides, stuck tablet